

Join 1,667+ coaches and their teams on Hobbit
Built on SOTA(State of the Art) models and powered by the DGC game-intelligence training engine, it understands your team and your coaching philosophy: it designs sessions with you, auto-writes training and match previews and recap briefs, manages your players, organizes voice debriefs, and runs your team page... saving you a dozen hours a week.
Knows everything about your team
It runs a workflow on its own, chaining several tools together to finish one job. For example:
In time, it runs more and more workflows on its own, freeing you from daily busywork so you can focus on coaching and getting better.
Type a single line. Get a full four-phase training plan with SVG drill diagrams, age-appropriate progressions, and coaching points. With special emphasis on developing Game Intelligence, it helps young players learn to read, decide, and act in real game situations.
Generate a sessionPut training and matches on the calendar (the AI can add and adjust them too). Every event is where its session plan, preview, recap and debrief grow from.
See the calendarTeam identity, coaching philosophy, honors, schedule, a brief for every session and match, and a team AI parents can just ask. Themed with your crest and color, made for the phone.
See the demo page







Before each session it drafts a preview parents understand: what you'll train, what to watch for, what to bring. After a match it writes a recap: score, highlights, next step. All in your voice and DGC approach.
See example briefsAfter training or a match, just talk about how it went. Hobbit transcribes it and shapes a recap brief you can share to the team group.
Try voice recapDescribe a drill, get an SVG pitch with players, runs, and coaching arrows. Print, share, edit. Builds your own drill library as you go.
Try drawing a drill4v2 Rondo
1v1 Dribbling
Pass & Move
Generate pro-club-level player portraits for every kid in the squad. Team colours, badges, studio look. Print for end-of-season ceremonies, share with parents.
Create player cards

Matchday posters, recruitment flyers, club badges, jersey concepts, certificates, match reports. Tell Hobbit what you need; get a finished design in seconds.
Design something







Match reports drafted from your notes. Player evaluations tied to a 10-criterion rubric. Parent emails, welcome letters, long-form coaching articles. Same DGC voice across everything.
Start writingThe team came out flat in the first ten minutes. We fixed it by shifting to a 2-3-1 and asking the wide mids to drop in when we lost the ball.
What I noticed: Maya tracked back every time she lost it. That is the habit we are building.
Tuesday we work on receiving on the half-turn. We will be different in two weeks.
Say it in one plain sentence and it decides what to do, calls the right tools and chains the steps into a workflow, then hands you a finished session plan, tactics board or briefing. It does not just hand back text for you to rework.
It remembers your coaching philosophy, your players and every session you run. Plans, previews and recaps are built on what is actually true about your team, never a generic template. The more you use it, the better it knows this squad.
Its first training goal is game intelligence, the reading and decision making of a real match. It blends the DGC method with national federation frameworks, so what it produces really understands how kids grow.
Play with the sample team, calendar and example sessions, and read the full coaching library, no card required. When you are ready for AI, one Hobbit Pro plan unlocks everything. No tiers, no usage metering.
No bench on Pro: every feature starts, nothing held back for a pricier plan. The free plan is the warm-up.
Cancel anytime, no lock-in.
Hobbit AI is an AI agent for youth soccer coaches, not a plain chat assistant: say what you want and it calls the right tools, chains the steps into a workflow, and gets the job done. It serves coaches of U5 to U18 players and can design sessions with SVG tactics diagrams, run a training calendar, auto-write training and match previews and post-event recaps, organize voice debriefs, manage teams and rosters, create player portraits and club graphic design, write match reports, and run your public team page. Every team you coach gets its own brain that remembers your philosophy, your players and your training history, and every output is grounded in the DGC (Decision, Game-situation, Creativity) method and national federation frameworks (US Soccer, FA, KNVB, DFB, RFEF, FFF).
All AI features are part of Hobbit Pro, one simple plan that unlocks everything: chat, full sessions with SVG tactics diagrams, team management, match reports, player portraits and design, plus 50 images a month. Pay monthly or yearly (yearly saves 17%, about two months free). Before you subscribe you can look around for free: the Academy, Guides and Tools libraries are free to read with no account, and you can explore the full sample team, calendar and example sessions.
Hobbit AI supports the full youth range from U5 to U18. The session generator adjusts complexity, drill length, and tactical depth to age: U5 to U8 sessions stay short and game-based, U9 to U12 introduces tactical themes inside small-sided games, and U13 to U18 layers phase-of-play work, position-specific coaching, and longer scrimmages. Every output is age-appropriate by default.
Hobbit AI takes a plain-language prompt (for example, "U10 passing session, 16 players, 60 minutes") and produces a complete four-phase training plan: warm-up, technical, skill, and game. Each phase includes drill instructions, SVG pitch diagrams with player and ball movement, age-appropriate progressions, coaching points, and timing. Sessions follow game-based learning principles aligned with US Soccer Play-Practice-Play and similar federation models.
Yes. Every team you coach gets its own team AI brain that remembers that squad's coaching philosophy, roster, and training and match history. Because it knows what is actually true about your team, the sessions, previews, recaps and debriefs it generates are grounded in your real context rather than a generic template, and it gets better the more you use it. Teams stay separate, each with its own brain, so nothing bleeds across.
Yes, and parents do not need an account. Every team gets a public team page where training previews, post-match recaps, the schedule and the team profile can be shared in one tap, opened right on a phone, ready for a parent group. The pre-session preview tells parents what you will train, what to watch for and what to bring; the post-match recap gives the score, highlights and next step. Better still, the AI for this team is embedded right on the public page, so parents can chat with it as much as they like: asking about your training philosophy, what a child this age should work on, or how to practice a move at home. It is all in your voice and DGC approach, so parents get it the moment they ask.
No, Hobbit AI is a tool for coaches, not a replacement. The platform handles session design, drill diagrams, team admin, and content creation so coaches spend less time on planning and more time on the pitch. The coaching itself, the relationships with players, the in-session decisions, and the long-term player development still depend on a real human coach. Hobbit AI is designed to make a good coach better, not to make a coach unnecessary.
Hobbit AI supports 8 languages: English, Chinese, Japanese, Korean, Spanish, Portuguese, French, and Vietnamese. The app interface, AI responses, generated sessions, drill descriptions, and coaching articles are all available in each of these languages. Coaches can switch languages at any time and prompts in one language can produce responses in another for multilingual clubs.
Hobbit AI is built for youth soccer; ChatGPT is a general tool. Three core differences. First, it is an agent that does the work: say one sentence and it calls tools, chains them into a workflow and produces the session plan, tactics board or recap, instead of handing back text for you to rework. Second, every team gets its own brain that remembers your coaching philosophy, players and training history, so it knows this squad better the more you use it (ChatGPT starts from zero every time). Third, the goal is different: Hobbit's number one training goal is game intelligence (a concept from Horst Wein that DFB, RFEF, KNVB and other federations rank as the top youth priority), while ChatGPT gives generic soccer advice. On output: one sentence generates a full four-phase session, age-forced progression by default, real SVG tactics diagrams, and DGC plus federation training models, none of which ChatGPT does. And Hobbit is not just a chat box; it brings sessions, tactics diagrams, team management, player portraits, graphic design, match writing and the public page into one AI agent.