How to play
- Mark an area 20 metres wide and 25 long. Two teams of 4 to 6 in two colours, and three balls. With more players, set up two areas side by side.
- There are no goals. A team has a ball when one of its players has it at their feet, and each player can keep only one ball at a time. Pass, dribble and tackle as in a match.
- The moment one team has all three balls at once, the coach shouts "Freeze!" and that team scores a point.
- The team that scored rolls two of the balls to the other team, and play goes straight on.
- A ball that leaves the area goes to the other team, who dribble it back in from where it went out. Play blocks of 3 to 4 minutes with a short break between them.
The decision it trains
With three balls, a team is never only attacking or only defending. With one ball you are hunting two; with two you are protecting two and hunting the last one. The players without a ball decide whether to go after that last ball or stay close to a teammate under pressure, so there is a pass to give. The player on the ball chooses between shielding, dribbling away into space and passing to a free teammate, and because pressure can come from any side, they have to look around before it arrives. The team that is short decides which carrier to go for: the one with their head down, the one stuck near the line, and often two players on one ball rather than one on each.
Make it harder or easier
What to ask at the breaks
"When your team had two balls, what were the players without a ball doing?"
"How did you decide which ball to go and win?"
"When someone came for your ball, what could you do?"
A free account plans 2 sessions and talks to Hobbit 5 times a month; after that, Pro.
Who documents it
1 sources · each opens the originalUS Youth Soccer documents it in its U-10 Practice Activities book (2013), as the fourth warm-up of a session on heading. It has no name there: two teams, three balls, and a point whenever one team has all three at the same time. No source names who created it.
US Youth SoccerUnited States
